Batbarian: Testament of the Primordials 1.1.13 Patch Notes


Today we're bringing a big batch of improvements and fixes to the dungeon for all you barbarians!

1.1.13 Patch Notes:

  • Skip most boss intro dialog on repeat attempts on bosses.
  • Opened permanent path to a few rooms and a chest that were previously only accessible once.
  • Improved teleportation UI to make it more clear how you select destinations.
  • Fixed PS4 and Switch controller icon display when using Steam Configuration Support.
  • Fixed critical strike not working on big/small fire/ice elementals, and fire bouncers.
  • Can now one shot small fire elementals with ice aura pip strike.
  • Fixed the Goddess getting all hitboxes hit simultaneously (good luck).
  • Fix for big fire elementals sometimes leaving upside down ground fires
    after having gone though an area with upside down ground fires. The dungeon gets weird at times but that was a bit too much.
  • Removed some confusing switches that were there for "realism" of the place in the ogre fortress but never usable.
  • Double/half current hp when changing boosted defense assist (so that you don't get a bunch of empty hearts when activating it).
  • Fixed some map areas not displaying the appropriate names on the map.
  • Fixed a bug with the regenerating shield of one of the final bosses.
  • Fixes for elements of Friffle's shop and kids not maintaining state or
    getting reset properly when leaving 1 room away and coming back.
  • Fixed a lava collider in a late game Mournsalt room.
  • Improved exit game and reload confirmation windows fading out when confirming selection.
  • Improved some checkpoint positions.
  • Improved position of a lever in Darkcross.
  • Fixed missing audio source on lethal spikes with switches.
  • Fix for some parts of the endgame credits not completely fading out when they should.
  • Grammar fixes.

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